Hunt the drop. Count the kills. Smash. — Community Drop % for GearSmasher
Community Drop %
Grouped by NPC: one shared kill total; rares that dropped list underneath with Drop % (hundredths).
Sellable only (default on) hides bound loot — uncheck to list sellable + non-sellable.
Approx % after ≥50 kills and ≥1 drop — never invented.
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How it works (quick cards)
Prefer the live Tutorial button (top) — step coach with highlights, same as in-game
Tutorial / /dd tutorial.
Goal: kills on the correct dropper NPC, Smash on the find, real community Drop % — never invented.
Hub buttons
Copy sync — copy farm queue for the site (does not clear yet)
Matching receipt clears that export; skip it and your queue stays
C · Loot race (group fun)
Party/raid — everyone needs DropDamnit
Hub → Invite Race (others Join Race)
Each runs their own instance; BoE/sellable loot scores AH gold
Leave posts your score (CashCow preferred, or same-day AH)
Anyone clicks Race Stats → every client shows the board + winner
Peer checks reject non-BoE and inflated claims. /dd race off cancels.
Catalog = Journal bosses + curated Classic/Wrath dungeon trash BoEs (not every BoE NPC in the game).
Approx % only after enough real samples (default ≥50 kills and ≥1 drop). Drop % is never invented.
Paste sync (share farm data)
Paste the text from in-game Copy sync. That uploads anonymous kill / drop / place-gap lines.
Unrecognized zones show under Places needed so the catalog can grow.
Your clear / refresh paste
Auto-copied when possible. In-game: Paste rates → Apply (clears that export + refreshes %). Another farm? Paste a new Copy sync in the box above — or hit Paste another sync to clear this receipt.
Places needed
Players entered a zone/dungeon with no catalog NPCs — add these to the DropDamnit catalog next.